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Tony Hawk's Pro Skater 5 Nov 9 2015 Released 2015 Sport Offers a fresh take on combo-driven skateboarding, the most advanced Pro Skater online multiplayer experience in a Tony Hawk.

Tony Hawk's Pro Skater 3 From PCGamingWiki, the wiki about fixing PC games This page is a stub: it lacks content and/or basic article components. Mac game publisher Aspyr Media has announced the release of Tony Hawk's Pro Skater 2 for the Macintosh. It's one of the first games to ship for Mac OS X, as well. Aspyr Media president Michael. Tony Hawk's Pro Skater 3 (Preview) review. System Requirements CPU: 500MHz OS: Windows 98/ME/2000/XP, MacOS 9.1 or greater RAM: 64MB, 128MB for Mac HDD: 700MB VIDEO: 16MB with 3D acceleration SOUND: 16 bit Direct X 8.1 compatible Age: Teen.

Tony Hawk's Pro Skater 4
Developer(s)Neversoft[a]
Publisher(s)Activision O2
SeriesTony Hawk's
EngineRenderWare
Platform(s)GameCube, PlayStation, Xbox, PlayStation 2, Game Boy Advance, Mac OS X, Microsoft Windows
ReleaseGameCube, PlayStation, XboxPlayStation 2
  • NA: October 23, 2002
  • EU: November 22, 2002
Game Boy AdvanceMobile
  • NA: August 1, 2003
[1]
Mac OS XMicrosoft Windows
  • NA: August 27, 2003
  • EU: August 2003

Tapwave Zodiac[2]
Genre(s)Extreme sports
Mode(s)Single-player, multiplayer

Tony Hawk's Pro Skater 4 is a skateboarding video game and the fourth entry in the Tony Hawk's series. It was developed by Neversoft and published by Activision under the Activision O2 label in 2002 for the GameCube, PlayStation, Xbox, PlayStation 2 and Game Boy Advance. In 2003, it was published for Mac OS X and Microsoft Windows. A sequel, Tony Hawk's Underground, followed in 2003.

Tony Hawk 3 Mac

Gameplay[edit]

An in-game screenshot of Tony Hawk's Pro Skater 4 on the PC

Tony Hawk Pc Games Download

Pro Skater 4 is a departure from the previous three games' Career mode, in which the player had a set amount of time in order to find and complete goals. 4 instead featured a Career mode more similar to Free Skate mode, in which there was no time limit to explore the level, the goals are usually offered to the player to attempt by characters found in the level. This Career mode would be later seen as the Story modes of the Underground series, American Wasteland, Project 8 and Proving Ground.

The game builds on the success of the gameplay in the previous games in the series. All of the combos from the previous game make an appearance, as well as some new tricks that can be performed to better navigate parks and areas. New to the game is the spine transfer, in which the player can press the shoulder button to transfer between quarter-pipes connected back-to-back, or otherwise self-right themselves to exit quarter-pipes or prevent bailing should they fly off them. The game also features skitching, which lets skaters hang off the back of moving vehicles.

The 'hidden combos' for turning some tricks into slight variations in Pro Skater 3 turned into a standard feature, albeit not as advanced as the system would turn out in the next game in the series, where it was finalized. Also included was the ability to do grind and lip extensions by tapping a direction and grind while grinding or lipping, which can also grant the player bigger combos as they can do a grind extension into a special move, for example. As with trick extensions, this would be standard in the next game in the series where it was much simpler to do. The game is also the only one in the series where the player does not have to buy tricks. Instead, the basic trick-set the player gets is allocated depending on what type of move set the player defines for their character.

Additionally, the player can unlock four other playable characters; Jango Fett from Star Wars, Eddie, the ubiquitous mascot of the heavy metal band Iron Maiden, Mike Vallely, who is a professional skater and wrestler, and Daisy, a female skater visually based on and voiced by Jenna Jameson.[3]

With broadband, a room of up to eight people can be hosted. With dial-up, a room up to three people can be hosted. Players with either connection can join any room.

  • Trick Attack: The goal is to get as many points as possible. Whoever has the most points at the end wins.
  • Graffiti: If one player does a trick on an object, that object changes color to the player's color. If another player does a bigger trick on it that is worth more points, they steal that object from other players. The one with the most tags wins.
  • Combo Mambo: Almost the same as Trick Attack, except the highest number of points are done in one combo.
  • King of the Hill: A capture the flag type of game wherein the player must hold a crown for as long as possible.
  • Slap: The goal of the game is to hit each other. The faster skater will knock down the other.
  • Free Skate: Practice.

Reception[edit]

The game received critical acclaim. IGN gave the Xbox version a 9/10, stating that 'Tony Hawk 4 is by far the best skateboarding title around and head and shoulders above its 'me-too' competition.'[4] The PlayStation 2 version received the highest score from IGN, with a 9.3/10, commenting that though the graphics haven't changed from its predecessor, the maps are much larger than in Pro Skater 3, along with praising the increased difficulty.[5]

Notes[edit]

  1. ^Ported to PlayStation & Game Boy Advance by Vicarious Visions and ported to Microsoft Windows & OS X by Beenox

References[edit]

  1. ^[1]
  2. ^Tony Hawk's Pro Skater 4 (Zodiac) at Moby Games
  3. ^Tony Hawk's Pro Skater 4, Larry Cedar, Mat Hoffman, Jenna Jameson, 2002-11-22, retrieved 2018-05-24CS1 maint: others (link)
  4. ^Boulding, Aaron (October 25, 2002). 'Tony Hawk's Pro Skater 4 Review'. IGN. Retrieved 2013-05-04.
  5. ^Smith, David (October 23, 2002). 'Tony Hawk's Pro Skater 4'. IGN. Retrieved 2013-05-04.

External links[edit]

  • Official website (archived from the original)
  • Tony Hawk's Pro Skater 4 on IMDb
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tony_Hawk%27s_Pro_Skater_4&oldid=982982792'
Tony Hawk's Pro Skater 3
Developer(s)Neversoft[a]
Publisher(s)Activision O2
Programmer(s)Mick West
SeriesTony Hawk's
EngineRenderWare
Platform(s)PlayStation 2, PlayStation, Game Boy Color, GameCube, Xbox, Game Boy Advance, Microsoft Windows, Nintendo 64, Mac OS
Release
  • PlayStation 2
    • NA: October 28, 2001
    • EU: November 30, 2001
    PlayStationGame Boy Color
    • NA: November 15, 2001
    • EU: November 23, 2001
    GameCubeXbox
    • NA: March 4, 2002
    • EU: March 14, 2002
    Game Boy AdvanceMicrosoft Windows
    • NA: March 28, 2002
    • EU: May 10, 2002
    Nintendo 64Mac OS
    • NA: January 1, 2003
Genre(s)Extreme sports
Mode(s)Single-player, multiplayer

Tony Hawk's Pro Skater 3 is a skateboarding video game and the third installment in the Tony Hawk's series. It was developed by Neversoft and published by Activision under the Activision O2 label in 2001 for the PlayStation 2, PlayStation, Game Boy Color and GameCube. In 2002, it was published for the Xbox, Game Boy Advance, Microsoft Windows, Nintendo 64 (becoming the last game ever released on the console before the system's discontinuation in the following year), and Mac OS. It was the first game released for the PlayStation 2 supporting online play.

Tony Hawk's Pro Skater 3 received critical acclaim from critics with the PlayStation 2 version being tied for highest-rated PlayStation 2 game on Metacritic.[2] A sequel, Tony Hawk's Pro Skater 4, followed in 2002.

Gameplay[edit]

The Microsoft Windows version of Pro Skater 3
Tony hawk 3 for macbook pro

Tony Hawk's Pro Skater 3 saw the introduction of the revert, a trick that enabled vert combos to be tied together with a manual, by tapping a button when landing in a quarterpipe; it allows for much longer combos than in the previous two games, where landing in a quarterpipe would finish a combo. It also added hidden combos. These were variations on standard tricks that could be performed as grab, flip, lip, or grind tricks. For example, double-tapping the kickflip button would make the character perform a double kickflip. This system would later be refined in Pro Skater 4.

The game stood out in the franchise for being the first title to have online capabilities. Users could connect directly to other players online on the PlayStation 2 version—even prior to the launch of the network adapter, with a USB Ethernet adapter. Due to the shut down of most Sony servers the game is no longer playable with others online, except for via programs like XLink Kai or through websites that allow users to play online through a DNS. The PlayStation and Nintendo 64 versions run on the Pro Skater 2 engine, with a different revert animation that is the same as the PlayStation version of Pro Skater 4.

In both the Nintendo 64 and PlayStation versions, the wooden sides on the board (around the grip tape) has colors (except Bam Margera, Jamie Thomas, and the custom skater's decks), and the game has new tricks such as the Cannonball, Wrap Around, Fingerflip, Del Mar Indy and a new animation for the Airwalk. The Xbox version has an improved frame rate over the PlayStation 2 and GameCube version, including an additional level, the Oil Rig.

Reception[edit]

Chester Barber reviewed the PlayStation 2 version of the game for Next Generation, rating it five stars out of five, and stated that 'PS2's most impressive game to date. Not just perfectly balanced – THPS3 offers enough new elements to warrant the coveted fifth star reserved for revolutionary titles.'[3]

Tony Hawk Pc

By July 2006, the PlayStation 2 version of Tony Hawk's Pro Skater 3 had sold 2.1 million copies and earned $77 million in the United States. Next Generation ranked it as the 14th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in the country. Combined sales of Tony Hawk console games released in the 2000s reached 10.7 million units in the U.S. by July 2006.[4] Its PlayStation 2 version also received a 'Platinum' sales award from the British Entertainment and Leisure Software Publishers Association (ELSPA),[5] indicating sales of at least 300,000 copies in the country.[6]

Tony Hawk 3 For Mac

The PS2 version earned a rare perfect 10 score from Jeff Gerstmann of GameSpot (one of only 20 titles to earn this award in Gamespot's history), who stated that the game 'makes everything before it almost unplayable by comparison.'[7][8] It was also awarded the best sports game award at E3 2001. IGN rated the game 9.7/10, stating that the game 'Should go down in history as one of the best twitch-fests on PlayStation 2. Yes, Tony Hawk 3 is that good. The perfect skating game remains a small distance out of reach, but if you are not satisfied with your purchase of this game, head examinations are recommended.'[9] The game is currently the top rated PS2 game on the review aggregate website Metacritic, with an average score of 97/100, tying with Grand Theft Auto III.[10] Famitsu gave the game a 30/40.[11]

Awards[edit]

  • E3 2001 Game Critics Awards: Best Sports Game[12]
  • 2002 Interactive Achievement Awards: Best Sports Console Game[13]

Notes[edit]

Tony Hawk 3 For Macbook Pro

  1. ^Ported to PlayStation by Shaba Games, ported to Game Boy Color by HotGen, ported to Game Boy Advance by Vicarious Visions, ported to Microsoft Windows by Gearbox Software, ported to Nintendo 64 by Edge of Reality and ported to Mac OS by Beenox.[1]

References[edit]

  1. ^Cohen, Peter (October 23, 2002). 'Aspyr announces Tony Hawk's Pro Skater 3'. Macworld. Retrieved October 23, 2002.
  2. ^'Highest and Lowest Scoring Games'. Retrieved 2014-01-19.
  3. ^Barber, Chester (December 2001). 'Finals'. Next Generation. Vol. 4 no. 12. Imagine Media. p. 94–95.
  4. ^Campbell, Colin; Keiser, Joe (July 29, 2006). 'The Top 100 Games of the 21st Century'. Next Generation. Archived from the original on October 28, 2007.CS1 maint: multiple names: authors list (link)
  5. ^'ELSPA Sales Awards: Platinum'. Entertainment and Leisure Software Publishers Association. Archived from the original on May 15, 2009.
  6. ^Caoili, Eric (November 26, 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on September 18, 2017.
  7. ^Gerstmann, Jeff (2001-10-29). 'Tony Hawk's Pro Skater 3 for PlayStation 2 Review'. GameSpot. Retrieved 2014-01-19.
  8. ^'Game Reviews, Video Game Reviews – Gamespot'. Retrieved 2014-01-19.
  9. ^Smith, David (2001-10-31). 'Tony Hawk's Pro Skater 3 Review'. IGN. Retrieved 2012-04-09.
  10. ^'Tony Hawk's Pro Skater 3 (ps2) reviews at Metacritic.com'. Metacritic. Retrieved 2012-04-05.
  11. ^プレイステーション2 – トニー・ホーク プロスケーター3. Weekly Famitsu. No.915 Pt.2. Pg.94. 30 June 2006.
  12. ^'Game Critics Awards 2001'. Retrieved 2009-05-16.
  13. ^'Tony Hawk's Pro Skater 3'. Academy of Interactive Arts & Sciences. Retrieved 2011-03-26.

External links[edit]

  • Tony Hawk's Pro Skater 3 at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Tony_Hawk%27s_Pro_Skater_3&oldid=981892261'